Missions

Pick a mission and watch its briefing, then join the slot it gives you in DCS. Your route and weapons are already loaded in the aircraft.

Pick a mission

Choose the aircraft you fly at the top of the page to see its free slots. Every mission is open to everyone: the “who it's for” line is advice, not a rule.

  1. Quick practiceGREENStart here

    Green range 3, about 5 minutes from Kutaisi, with a scored bombing circle and strafing pit. Nothing shoots back.

    Best for your first flight.

    7 free slotsBrief and fly
  2. Range tourGREEN

    Green ranges 1 and 2, a longer route with two stops. Nothing shoots back.

    Once you've hit something on Quick practice.

    4 free slotsBrief and fly
  3. Front line strike: Gori defencesAMBER

    The front line. Anti-aircraft guns and shoulder-fired missiles.

    After your GREEN qualification.

    4 free slotsBrief and fly
  4. Deep strike: Northern plains missile sitesRED

    Behind the front line, north of the mountains. Surface-to-air missiles and enemy fighters.

    After your AMBER qualification, ideally with a wingman.

    4 free slotsBrief and fly

Jobs from the Commander

Live targets the Commander wants hit right now. Take one and it saves you a slot; other pilots can join you as wingmen.

Phase 1 of 3. Priority: suppress the radar missile site at the Northern plains missile sites. The radar missile site: it protects everything around it, so it goes first. Progress: Gori defences 8% destroyed, Northern plains missile sites 23% destroyed, Gori supply depot 11% destroyed, Sukhumi airfield defences 6% destroyed.

Top priorityRED

Suppress the radar missile site at the Northern plains missile sites

The radar missile site: it protects everything around it, so it goes first.

  • Kub missile site radar· Deadly to aircraftStay above 26,000 feet, or more than 15 nautical miles away.
  • 3 × Kub missile launcher· Deadly to aircraftStay above 26,000 feet, or more than 15 nautical miles away.
Attack plan (A-10C II)
  1. First, the Kub missile site radar (it guides every Kub missile: kill it and the launchers are blind): it reaches 13 nautical miles, further than your weapons. Stay low (under 500 feet, behind hills) until about 5 nautical miles, pop up, fire a Maverick at it, then turn away and dive back down.
  2. Then the Kub missile launchers: blind without the radar. GBU-12s from 15,000 feet.
  3. Radar missiles here: if your warning receiver shows a launch, turn hard, release chaff and descend.

4 of 4 vehicles standing · Hawk 1: no one yet · 2 seats open

Option 2RED

Suppress the radar missile site at the Northern plains missile sites

The radar missile site: it protects everything around it, so it goes first.

  • Osa radar missile vehicle· Deadly to aircraftStay above 17,000 feet, or more than 8 nautical miles away.
  • Shilka anti-aircraft gun· Dangerous when you're lowStay above 9,000 feet, or more than 2 nautical miles away.
  • Ural supply truck· Harmless to aircraft
Attack plan (A-10C II)
  1. First, the Osa radar missile vehicle: it reaches 5.5 nautical miles, further than your weapons. Stay low (under 500 feet, behind hills) until about 5 nautical miles, pop up, fire a Maverick at it, then turn away and dive back down.
  2. Next, the Shilka anti-aircraft gun: fire a Maverick from about 5 nautical miles, outside its 1.4 nautical mile reach.
  3. Then, with the defences down: the trucks with GBU-12s from 12,000 feet. Finish anything left with the gun once nothing is shooting back.
  4. Radar missiles here: if your warning receiver shows a launch, turn hard, release chaff and descend.

3 of 3 vehicles standing · No flight yet · 2 seats open

Option 3AMBER

Destroy the heat-seeking missiles at the Gori defences

The heat-seeking missiles: they make every low pass dangerous for the next pilot.

  • Igla shoulder-fired missile team· Dangerous when you're lowStay above 13,000 feet, or more than 4 nautical miles away.
  • 2 × Infantry· Only if you're very low
Attack plan (A-10C II)
  1. First, the Igla shoulder-fired missile team: fire a Maverick from about 5 nautical miles, outside its 2.8 nautical mile reach.
  2. Then, with the defences down: the infantry with GBU-12s from 12,000 feet. Finish anything left with the gun once nothing is shooting back.
  3. Heat-seeking missiles here: fire flares as you pull off each attack.

3 of 3 vehicles standing · No flight yet · 2 seats open

Every job (19)

  1. REDSuppress the radar missile site at the Northern plains missile sites● Deadly to aircraft · 4 of 4 standing · Hawk 1
  2. REDSuppress the radar missile site at the Northern plains missile sites● Deadly to aircraft · 3 of 3 standing · nobody on it yet
  3. AMBERDestroy the heat-seeking missiles at the Gori defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  4. AMBERDestroy the anti-aircraft guns at the Gori defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  5. AMBERDestroy the anti-aircraft guns at the Gori defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  6. AMBERDestroy the anti-aircraft guns at the Sukhumi airfield defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  7. AMBERDestroy the anti-aircraft guns at the Sukhumi airfield defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  8. AMBERDestroy the anti-aircraft guns at the Sukhumi airfield defences● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  9. AMBERDestroy the anti-aircraft guns at the Gori artillery battery● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  10. AMBERDestroy the anti-aircraft guns at the Gori supply depot● Dangerous when you're low · 4 of 4 standing · nobody on it yet
  11. AMBERDestroy the buildings at the Gori defences● Harmless to aircraft · 3 of 4 standing · nobody on it yet
  12. AMBERDestroy the buildings at the Sukhumi airfield defences● Harmless to aircraft · 3 of 4 standing · nobody on it yet
  13. REDDestroy the heat-seeking missiles at the Northern plains missile sites (after the radar missile site)● Dangerous when you're low · 3 of 3 standing · nobody on it yet
  14. AMBERDestroy the supply trucks at the Sukhumi airfield defences● Harmless to aircraft · 4 of 4 standing · nobody on it yet
  15. AMBERDestroy the supply trucks at the Gori artillery battery● Harmless to aircraft · 4 of 4 standing · nobody on it yet
  16. AMBERDestroy the buildings at the Gori supply depot● Harmless to aircraft · 4 of 5 standing · nobody on it yet
  17. GREENPractise at Green range 3● Dangerous when you're low · targets come back, any number can fly it
  18. GREENPractise at Green range 2● Dangerous when you're low · targets come back, any number can fly it
  19. GREENPractise at Green range 1● Dangerous when you're low · targets come back, any number can fly it

In game, press Ctrl and Tab to open the chat box, then type -next for your options, -take 1 to take one, -leave to stand down. When you land, the Commander tells you what to do next.

The front line · Operation Northern Pass, phase 1 of 3

The AMBER and RED missions attack these. What anyone destroys stays destroyed, even after a restart. Clear both main objectives in a phase and the front moves on. The enemy only repairs an objective nobody has attacked for a whole day, and can't repair it at all once its supply depot is gone.

  1. Phase 1Gori defences AMBER1 target destroyed, 12 still standingIn play
  2. Phase 1Northern plains missile sites RED3 targets destroyed, 11 still standingIn play
  3. Phase 1Gori supply depot AMBEROptional: destroying it stops the enemy repairing the Gori defences. 1 target destroyed, 8 still standingIn play
  4. Phase 1Gori artillery battery AMBER0 targets destroyed, 7 still standingIn play
  5. Phase 1Sukhumi airfield defences AMBER1 target destroyed, 16 still standing. Clear it to capture Sukhumi airfieldIn play
  6. Phase 2Tskhinvali defences AMBERThe front hasn't reached it yetLater
  7. Phase 2Beslan airfield defences REDThe front hasn't reached it yetLater
  8. Phase 2Beslan supply depot AMBEROptional: destroying it stops the enemy repairing the Beslan airfield defences. The front hasn't reached it yetLater
  9. Phase 2Tskhinvali early-warning radar AMBERThe front hasn't reached it yetLater
  10. Phase 2Gudauta airfield defences AMBERThe front hasn't reached it yetLater
  11. Phase 3Alagir defences AMBERThe front hasn't reached it yetLater
  12. Phase 3Nalchik airfield defences REDThe front hasn't reached it yetLater
  13. Phase 3Nalchik supply depot AMBEROptional: destroying it stops the enemy repairing the Nalchik airfield defences. The front hasn't reached it yetLater
  14. Phase 3Mozdok airfield defences REDThe front hasn't reached it yetLater
Flying something else? Bring your own aircraft

Own something we don't have a slot for, like an F/A-18C or F-16C? You can still fly here. In DCS, open the slot list, choose Kutaisi, then Dynamic spawn, and pick your aircraft. Tick hot start to start with the engines running. There's no preloaded route or loadout, so arm up at Kutaisi, then type -next in the chat box (Ctrl and Tab opens it) and the Commander will give you a job. The F10 menu (Other, Training) has bearings to every range. Once we capture an enemy airfield (Sukhumi, Gudauta, Beslan, Nalchik or Mozdok), you can start there the same way, right next to that front.